Friday, April 16, 2010

Location, Location, Web 2.0 – Foursquare is Built From Many Devices

Foursquare is a location based social networking game. Users ‘check in’ at locations announcing they have been there in competition to become mayor. People contribute through submitting their thoughts, locations, pictures, information about their current location and friends (Wikipedia, 2010).

Utilizing features only available on cell phones has heavily contributed to Foursquare’s functionality and success. Photos are taken using cameras, locations recorded using cell location services and the application relies on a phone’s connectivity (Foursquare, 2010). Combined, these features have created an application that couldn’t exist solely on a desktop computer or phone.

In the company of desktop computers, Foursquare can be used on iPhones, Android phones, Blackberrys, Windows mobiles and systems running webOS (Foursquare, 2010). An application is currently being developed for Nokia handsets (Guim, 2010). The way each platform is used to its strength and data is shared between devices and services, makes Foursquare a great example of software above the level of a device.

O’Reilly (2007) uses the example of iPhones being managed by iTunes to show how software can work in tandem to ensure a better user experience. Foursquare follows a similar model allowing users to manage their profiles online. This means users aren’t required to type or read great amounts of information into/from their phones. The mobile applications are then left to perform the task they are great at, being mobile and more so, immediately recording users’ thoughts or pictures in the context of location, harvesting rich forms of media.

Foursquare intends to generate revenue through advertising. Businesses can advertise directly, targeting people who are regularly nearby their businesses in the form of couponing (Carlson, 2009). Data generated by Foursquare has been used to create mash-up applications.

Fourwhere, a desktop web application, uses collected data to display comments made through Foursquare on a map. This is a great example of how Foursquare extends the usability and functionality of their data using the context of location (Sysomos, 2010).

Notably, Foursquare encourages usage by allowing users to import friends from Facebook and Twitter. These services are also used to broadcast a users location.

In summary, Foursquare utilizes the strengths of many devices, including a broad range of phones and desktop computers, to harvest rich media in the context of location. Thinking forward we may soon see such applications incorporating the accelerometer and future phone features as they are released and patterns indicate this trend may lead to richer data being harvested without an increase in conscious human interaction.

Questions for thought:

What other data types could be harvested without the need for human input?

References:

Butler, E.(n.d.).FoursquareX

Carlson, N.(2009).How Will Foursquare Make Money?

Foursquare.(2010).Welcome to Foursquare

Guim, M.(2010).Foursquare App for Nokia N900

O’Reilly, T.(2007).Software Above the Level of a Single Device.

Sysomos Inc.(2010).FourWhere

Wikipedia.(2010).Foursquare (Service)

9 comments:

  1. Foursquare is like twitter on acid, I love it. The opportunity for location based advertising is genius. With Google buying Admobs and Apple Quatro Wireless, adversiting will grown into mobile appication market.

    Just a thought... creating the ability to target consumers may need to be more spacific then just loaction.

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  2. Thanks for the comment Nick and its a good point that you raise. Business may need to be more specific than location when targeting clients. Possibly targeting the friends of people who have consciously checked into a locations. This could consolidate word of mouth.

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  3. So essentially they track people in the guise of a game? I can see privacy being an issue for these people. Tyson - www.web2nu.com

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  4. I agree Tyson and I am glad you have mentioned that. The other issue is that users aren't necessarily educated around the matter. We might see some real problems arising from this in the future.

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  5. Great application that perfectly illustrates the power of multiple devices!

    Back in 2004 I predicted that by 2010 the average person would have a server room in their house.

    Little did I know that intelligent mobile devices and social networking were just around the corner!

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  6. interesting post.. agree with tyson.. user can be easily tracked with the emergence of technology. privacy is always an issue.. did u come across any comment about this issue in Foursquare?

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  7. Great post, Jack.
    I think foursquare is widely used in different kinds of mobile system, such as iphone or blackberry. It povides new methods for users to explore the location. As zheedan mentioned above, privacy is always an issue, and none of applications can avoid it.

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  8. good post and interesting application - Foursquare. It can be used in across a range multi platforms like blackberry, windows mobiles and Android phones and even PC. I agree with Zheedan and Tyson, privacy and security probably would be most considering issues for many social networking applications.

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